What is App Inventor?
Types of Apps You Can Build
Commands and Expressions
Arranging Components on the Screen
Getter and Setter Blocks
Using the TextBox Component
Using the Canvas Component
Clocks and Timer Events
Components of the Development Environment
Event Handlers
Control Flow
Manipulating Component State
Renaming Components
Using the Canvas Component
Global Variables
Balls, Sprites, and Simple Animations
This beginner-friendly course introduces learners to mobile app development using MIT App Inventor, a visual programming environment designed for Android devices. Students will learn how to design user interfaces, program app behavior using drag-and-drop code blocks, and build fully functional mobile apps. Through hands-on projects like games, drawing tools, and voice-enabled apps, learners will explore key programming concepts such as events, variables, conditionals, and animations—all without writing traditional code. No prior programming experience is required.
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I'm Brian Akivaga, a dedicated STEM teacher, with basic training in Electronic Engineering and expertise in coding, My experience includes crafting engaging curricula and leading hands-on workshops that integrate electrical engineering and coding principles. I'm passionate about fostering inclusive learning environments and staying abreast of the latest trends in STEM education. I welcome you all to Soma Smart.